Thursday, April 12, 2007

Kurv Studios. Photoshop Advanced Texturing















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Flame | Flint | Inferno - Original Autodesk Tutorials


Flame | Flint | Inferno - Original Autodesk Tutorials

Tutorials for Reference of High-End Compositing
Copyright:Discreet Logic, Inc. | PDF | Rapidshare.com

Autodesk Flame
Industry-leading real-time visual effects design and compositing system.

Autodesk Flint
Advanced visual effects system for post-production and broadcast graphics.

Autodesk Inferno
The ultimate interactive design system for high-resolution visual effects.


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Gnomon: Texture Painting: Fundamentals Photorealistic Texturing with Paul Campion


In this DVD, Paul Campion explains the essentials of texture painting with Adobe Photoshop®, discussing how observation and an understanding of the original object’s surface qualities are the skills necessary to create photorealistic textures. Starting with reference captured using a standard flatbed scanner, he demonstrates how to create color, bump and specular maps for a prehistoric shark tooth, explaining how each type of map affects the surface qualities of the CG model, and how these three basic maps work together to create a photorealistic surface. In addition, this DVD covers the human face, one of the most difficult areas of a human to texture.
Gnomon: Texture Painting: Fundamentals Photorealistic Texturing with Paul Campion

This demonstration shows some of the basic principles involved in texturing a human head, relying on the use of good reference and observation skills. Paul also demonstrates how Maya can be effect- ively used as a 3D paint package, using Perspective Camera Projection and texture baking to generate complex UV maps, which are then combined in Adobe Photoshop® to create detailed realistic head textures.

It's just DVD no. 1.
With Project Files!

DVD 1:
01. Preparing Reference
02. Studying Surface Qualities
03. Set-Up of the Maya Workspace
04. UV Mapping Essentials
05. Bump Mapping Essentials
06. Specular Mapping Essentials
07. Creating UV Snapshots
08. 10 Minute Textures
09. Painting the Color Map
10. Painting the Bump and Specular Maps
11. Applying and Refining the Final Maps
12. Summary


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Gnomon: Texture Painting: Fundamentals Disc Two - FACE TEXTURING
Photorealistic texturing with Paul Campion

This DVD covers the human face, one of the most difficult areas of a human to texture. This demonstration shows some of the basic principles involved in texturing a human head, relying on the use of good reference and observation skills. Paul also demonstrates how Maya can be effect- ively used as a 3D paint package, using Perspective Camera Projection and texture baking to generate complex UV maps, which are then combined in Adobe Photoshop® to create detailed realistic head textures.
DVD 2:
01. Photographic Reference Study
02. Setting up and Painting Projections
03. Assembling the Color Map
04. Painting the Bump and Specular Map
05. Painting the Eyes
06. Summary

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Tuesday, April 10, 2007

How to Draw Animals with Marshall Vandruff

This one focuses on constructing the form through anatomy etc.
But even more valuable (to me anyway) it really goes in depth
into constructing the form in 3D & perspective.

Until I watched this I had only a basic grasp of perspective
but this makes it all really clear & IMHO is about the best
resource Ive ever come across on these subjects.

Here's the website for it:
http://www.draw123.com/animals/howtodrawanimals01.html

Its a good quality divx rip of the dvd. Please let me know if Ive done
something wrong as I am totally new to torrents.

Enjoy & please seed! Ive have a lot of art instruction books & vids to share &
am loving the resources Ive found here already. Thankyou to all the sharers!

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Turbo Training - 3DS MAX - Advanced Cloth Workshop


Turbo Training - 3DS MAX - Advanced Cloth Workshop

Description
Learn the secrets of the pros!
Veteran animator Paul Hormis (who has been a part of both Blizzard Entertainment and Blur Studios during his 15 years of professional work) has assembled over 4 hours of incredible cloth effects and techniques for animators looking to push cloth to its limits and in the process, you'll learn how to use cloth in ways you never imagined.
This DVD is designed to assist animators who do not want to have to build clothing from panels, and shows you completely unique ways to get the most out of your modelled clothing using Editable Poly and the Cloth Extension.

Just look at the course outline:

1. Setting Up Collisions
2. Creating Cattails
3. Dragon Wing Setup
4. Using Cloth to drive linked chains
5. Building Chainmail armor using cloth
6. Peeling Flesh
7. Building a Backpack
8. Bicycle Flag
9. Ammo Belt
10. Multi-layer Character clothing Part 1
11. Multi-layer Character clothing Part 2

And Paul's training doesn't end with the DVD. For those who are interested, Paul has set up a permanent web forum dedicated to helping users get the most out of the Cloth and clothfx tools HERE.

Finally, users also get over 400 MAXScript files that Paul created himself for the production pipelines he has set up and worked within. These tools will help you do things with cloth more efficiently and easily than ever before. Grab your copy of the Advanced Cloth Workshop today!

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Digital tutors - Introduction to RenderMan for Maya


"Introduction to RenderMan for Maya" provides fun, intuitive projects, designed to save you time and attain maximum results. Popular topics covered in "Introduction to RenderMan for Maya" include: applying displacements to surfaces, ZBrush displacements, normal maps, camera motion blur settings, depth of field effects, controlling reflections using sets, global Illumination, color bleeding, image based lighting techniques, sub-surface scattering, Pixar's Deep Shadow, Deep Shadows with fur, passes and outputs, Maya Paint Effects and post processes, custom shaders, RenderMan overview, and numerous additional lessons designed to.




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Digital Tutors: Introduction To ZBrush 2.0


Learning ZBrush is now easier then ever. Contains over 3.5 hours of comprehensive training. Great for new and beginning users.

Popular highlights include:
2.5D Tools
Texturing
Sculpting Brushes
Paint Brushes
Displacement
Materials
Interface Overview





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Watch And Learn Photoshop.com (52 Video Lessons and Technique)






Watch And Learn Photoshop.com (52 Video Lessons and Technique) for Adobe Photoshop CS2.
it also includes advanced techniques
WatchAndLearnPhotoshop.com is one of a family of sites under the TechnicalLead.com, Inc. umbrella of web properties. Our mission statement is comprised of 3 simple statements:


1) Create Video "Quickstarts"
2) Provide High Value / High Impact
3) Make them Inexpensive

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Environment Lighting for Production




Gnomon DVD: Environment Lighting for Production - 3,3 Gb - Instructor: Tim Jones
This DVD, takes you through the entire process of creating an environment with 3ds Max starting with the analysis of reference photographs and determining real world object dimensions, all the way through the 3D modeling and texturing pipeline. Master will teach you how to spot the visual cues that will allow you to quickly and accurately determine dimensions from set photographs. You will also learn how to build quick layout files for modeling and animation and how to model and texture an entire environment from photographic reference. Many artistic and technical challenges are addressed such as understanding perspective, modeling architecture, tile roofs, stone pathways as well as decay and general destruction.

Chapters:
01: Understanding Perspective
02: Layout
03: Pre-planning your Modeling Approach
04: Modeling
05: UV Mapping
06: Texture Painting
07: Modeling Destruction

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Kurv Studios: Get into ZBrush 2, Training by Glen Souther



ZBrush 2.0 is the latest release from Pixologic and continues to be a very individual piece of software. Designed to give an artist the freedom to sculpt high-frequency detail, all the while striving to make it as intuitive as possible. ZBrush has been adopted by major 3D Studios across the world and integrated into the production pipeline. Get Into ZBrush will take the artist on a tour of the ZBrush interface and explain how each tool can fit into their workflow. Using plain, well paced narrative Glen takes the viewer, panel by panel on an eye opening exploration. Part two then moves onto a project to model a 3D head from the innovative ZSpheres onto high polygon modeling, texturing using the native mapping modes and finally onto lighting and rendering the model. There is no other software on the market today that allows you to model organic models with polygons counts reaching the million mark and this video helps you to explore it fully.

The video is aimed at people new to ZBrush and the artist that simply wants to know more. As ZBrush has so many hidden depths this title helps to how and where ZBrush can be used in a modern graphic environment.

This DVD has broken new ground for ZBrush users all over the world. The quality and design of this DVD is what users are raving about not to mention the depth of the projects Glen goes into.

This DVD is not just for introductory users although it has more than 3 hours of introduction to the interface and how to's on EVERY tool in ZBrush. this video is also for intermediate ZBrush users as well showing you how to model, and texture the head model on the cover of the DVD.


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3DMax 8: DVD E-learning course










Content:

Chapter 01 - Editable Poly Modeling
Chapter 02 - Using the Unwrap UVW Modifier
Chapter 03 - Material Improvements
Chapter 04 - Hair
Chapter 05 - Cloth
Chapter 06 - Biped
Chapter 07 - Character Animation with Bones
Chapter 08 - Animation Controllers
Chapter 09 - Skinning
Chapter 10 - Rendering
Chapter 11 - Project Management

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Simply Maya - Spitfire Texturing Tutorial


Create this awesome looking spitfire in this Texturing tutorial.
After going through the modeling process you now move on to the texturing. After laying out the UVS you will then move between photoshop and maya until you are happy with your final look. Then you will set up your lighting and apply your final render.




No Passwords
No Encryption Faults
Best Compression achieved using WinRAR..

Thanks for all Comments in advance... If you have any downloading problems
then please try to download the file again. The Rar files have been extensively tested with Winrar and are
100% free of any encryption errors, virus scanned

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Simply Maya - Spitfire Modeling Tutorial


Create this awesome spitfire in this modeling tutorial.
You will start right from the beginning where you will set you image planes up- then you will move onto the modeling process.
First starting with polys - then onto sub D`s for the detailing of the spitfire.
Texturing Tutorial Coming up...
No Passwords
No Encryption Faults
Best Compression achieved using WinRAR..

I will upload the Texturing Tutorial tonight..
In the meantime Enjoy...


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Monday, April 9, 2007

3D total textures volume 2

(Galleries)

Part 1 -155 pic
Part 2 -140 pic

Digital Tutors - ZBrush and Maya Integration


Model this amazing monster in Maya and then finish the detailing in ZBrush.
Amazing Tutorial that takes you through the whole process step by step... Brilliant...

"ZBrush and XSI Integration" engages you with over 5 hours of project-driven training and through the entire process of modeling, sculpting, UV layout, and rendering using the complimentary workflow between Zbrush and XSI workflow. Each lesson is developed to increase productivity with time-saving tips and fun, hands-on projects. Popular topics covered in "ZBrush and XSI Integration" include: an application overview, polygon modeling, projection master, morph targets, UV mapping techniques, geometry sculpting, displacement maps, cavity maps, normal maps, brushes, symmetry techniques, stencils, advanced geometry tools, rendering with mental ray, subpixel displacement, and several additional lessons designed to give you a firm understanding of using ZBrush and Maya in an integrated workflow to achieve unsurpassed results.

ZBrush for Beginners is also included...

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Photoshop Paint Clothes like the Pros Volume 1 & 2

"Paint Clothes like the Pros" is an easy to follow, step by step tutorial for those interested in learning how to paint realistic clothes for their digital characters.
It was made with Photoshop 6 but you can use most of the techniques from the tutorial in any other painting program with layers because all you really need is : an "airbrush tool", an "eraser tool", a "zoom tool" and something to pick the right color like the "eyedropper tool"



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Digital Tutors - Street Racer Kit

Learn customization techniques for adding details to your car models with nearly 3 hours of interactive training. Great for intermediate users.














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LightWave 3D [8] Bone Tools Training Video (kurvstudios)

The purpose of this CD is to get you up and running with the new bone tools in LightWave 3D [8]. These new bone tools make rigging in Layout not only possible but much easier then using skelegons. Larry Shultz will show you not only how they work, but demonstrate how to rig a character with them.
Larry Shultz worked with Irrational Number, developers of the bone tools formerly known as "Ortho" for many months helping develop these tools. Larry is probably one of the few people who have been using these tools since they were developed. Larry was instrumental in not only getting these tools into LightWave [8], but then introduced NewTek to the programmers who then worked directly for NewTek.




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Digital Tutors - Mental Ray in Maya: Rendering Workflow




Add stunning detail and visual depth to your work and easily learn the fundamentals of rendering with mental ray in Maya. Contains over 3 hours of project-based training. Perfect for beginner and intermediate users.

Popular highlights include:
Sample: Introduction and Project Overview


* Global Illumination
* Emitting GI Photons from Lights
* Photon Falloff, Intensity, and Count
* Final Gather
* Mixing FG/GI Effects
* Image-based lighting (HDR)
* Creating HDR images
* Caustics
* Subsurface Scattering (skin)
* MR_fast_skin shader
* Ambient Occlusion
* Light Baking
* HDR Light Baking
* Dielectric
* DGS
* Participating Media
* Phenomena
* Passes
* Overview of mental ray materials

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Photoshop Cafe - Wacom Tablet and Photoshop Training

















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